really lovable · audit report · investor

100 user journeys

Generated 2026-05-11 · 100 synthetic journeys + real session data

Headline

real sessions
—
published apps
—
projected build-rate
79%
projected publish-rate
44%
best-fit payer
Teacher rehearsing for class
critique sessions
—

Archetype effectiveness

archetypeavg eff (1-5)ability to paynotes
First-time solo kid1.701Curious, opens it once, no specific idea. Bounces.
Solo kid w/ one real annoyance3.402Has a specific itch. Builds. Doesn't share.
Year 7 in class2.905Teacher requires it. Completes the assignment, low depth.
Year 10 ambitious3.905Pushes past the build. Engages with critique.
After-school code club4.404Multi-session iteration. Highest publish rate.
Homeschool kid + parent3.704Slow but completes. Parent reads the why-footer.
Returning builder, project #24.602Fastest path. Touches 4–5 dimensions.
Vision-ambition kid1.701"Change the world." Stuck at idea. Matches real session 53185fa9.
Demo / one-off explorer1.802Adult or kid checking it out. Never returns.
Teacher rehearsing for class4.105Lesson prep. Buys for their class if it works.

Funnel · 100 journeys

reached build
79/100
reached critique
67/100
reached publish
44/100
reached share
18/100

Revenue model

tierpriceaudiencenotes
Free£0solo kids3 builds/mo, watermark
Classroom£6/student/yrteachers (min 25)unlimited builds, dashboards, PDF packs
School£1,200/school/yrheads of deptSSO, multi-class, OFSTED export
as of 2026-05-11 · n=0 real / 100 synthetic. numbers projected, not promised.